Distributed Rendering on Arbitrary Projection Setups

In this project, we develop techniques for splitting up the workload for rendering amongst several clients (similar to Chromium and Equalizer). The speciality of the approach the flexible support of rendering setups, so that each client can directly render to an attached projection system. Alternatively, rendering results can be sent back to the render master for final composition and projection. Another point of research is the rendering of 3D stereo-scenes on arbitrary projection setups. The correct configuration of the sub-screens is herein the major challenge, because unsuitable projection setups result in problems when fusing the sub-screens and rendering the full-extent 3D scene.

Related Publication:

Kehl, C. (2014). Distributed Rendering and Collaborative User Navigation- and Scene Manipulation. In 3D NordOst workshop (Vol. 17). Gesellschaft zur Foerderung der angewandten Informatik (GFaI).
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