Remote, Large-Scale Data Modification

This trajectory of research is about parallel algorithms, implemented on-Chip, to modify (colour, displace, remove) large amounts of 3D data in real-time and remotely from several network sources. These techniques find their applications in, for example, decision-making for large user groups, virtual geology, urban planning and medical pre-operative planning.

Remote colouration using Ball-shapes

Remote colouration using Box-shapes

Remote colouration using 4-sided prismic shapes

Related Publications:

Kehl, C. (2014). Distributed Rendering and Collaborative User Navigation- and Scene Manipulation. In 3D NordOst workshop (Vol. 17). Gesellschaft zur Foerderung der angewandten Informatik (GFaI).
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